Combat
Actions in Combat
Cover
Dropping to 0 hp
Initiative
Jumping
Mounted Combat
Movement
Resistances
Sneaking and Stabbing
Surprise
Underwater Combat

Combat

The game organizes the chaos of combat into a cycle of rounds and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. The order of turns is determined at the beginning of a combat encounter, when everyone rolls initiative.