By tradition,familiars take the forms of beasts, but at the end of the day, a familiar is an extraplanar spirit in the shape of a beast, so why not let them take the shapes of constructs, undead or fey?
Constructs - and things that look like constructs. Many of these creatures are in some sense man-made, meaning they feel right at home in the company of people.
Flying Book | ||||||||||||
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Tiny construct, unaligned | ||||||||||||
Armor Class 13 (natural armor) | ||||||||||||
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Damage Immunities poison, psychic | ||||||||||||
Antimagic Susceptibility. The flying book is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the flying books must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute. False Appearance. While the flying book remains motionless, it is indistinguishable from a normal book. | ||||||||||||
ActionsSlam. Melee Attack: +0 to hit. On hit: 1 piercing damage. |
Mock | ||||||||||||
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Tiny monstrosity (shapechanger), neutral | ||||||||||||
Armor Class 11 (natural armor) | ||||||||||||
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Damage Immunities acid | ||||||||||||
Shapechanger. The mock can use its action to polymorph into a tiny object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies. Adhesive (Object Form Only). The mock adheres to anything that touches it. A medium or smaller creature adhered to the mock is also grappled by it (escape DC 9). Ability checks made to escape this grapple have disadvantage. False Appearance (Object Form Only). While the mock remains motionless, it is indistinguishable from an ordinary object. Grappler. The mock has advantage on attack rolls against any creature grappled by it. | ||||||||||||
ActionsPseudopod. Melee Attack: +1 to hit. On hit: 1 bludgeoning damage. If the mock is in object form, the target is subjected to its Adhesive trait. Bite. Melee Attack: +1 to hit. On hit: 2 (1d6-1) piercing damage plus 3 (1d6) acid damage. |
Rag Doll | ||||||||||||
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Tiny construct, neutral good | ||||||||||||
Armor Class 11 | ||||||||||||
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Damage Immunities poison, bludgeoning from nonmagical weapons | ||||||||||||
False Appearance. While the miniature rag doll remains motionless, it is indistinguishable from a normal stuffed toy. Mimicry. The rag doll can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check. | ||||||||||||
ActionsHeadbutt. Melee Attack: +0 to hit. On hit: 1 bludgeoning damage. |
Tin Soldier | ||||||||||||
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Tiny construct, lawful neutral | ||||||||||||
Armor Class 14 (natural armor) | ||||||||||||
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Damage Immunities poison | ||||||||||||
False Appearance. While the tin soldier remains motionless, it is indistinguishable from a normal toy. Formation. The tin soldier has advantage on attack rolls when it is within 5 ft of another tin soldier. | ||||||||||||
ActionsBayonet. Melee Attack: +0 to hit. On hit: 1 piercing damage. Rifle (Recharge 6). Ranged Attack: +3 to hit, range 20/60 ft. On hit: 1 piercing damage. |
Yarn Golem | ||||||||||||
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Tiny construct, chaotic neutral | ||||||||||||
Armor Class 12 | ||||||||||||
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Damage Resistance piercing | ||||||||||||
False Appearance. While the golem remains motionless, it is indistinguishable from a normal ball of yarn. Mutable Form. Whenever a spell or effect would alter the golem’s form, the effect works as normal, except that the new form is always made out of a tangle of yarn. | ||||||||||||
ActionsTangle. Melee Attack: +4 to hit. On hit: The target is restrained (escape DC 12). |